Researching Games with Kids

Notes from the BayCHI talk “Please Don’t Face-Plant Into the TV: Researching Games with Kids” given by Sarah Walter, user experience researcher and consultant with a focus on games.

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Sarah shared several techniques for conducting user research with children. The first two techniques (usability and playtesting) are fairly standard techniques that are used throughout the games industry.

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Although these techniques have been long-used for “hardcore gamers”, a target that is well understood, there was much to be learned about designing games for children. How do you know what’s “fun” or “engaging” for a 4 year old who can’t fill out your post-game survey? And how do you even find that 4 year old to play test with?

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So her team came up with some “kid-friendly” ways to conduct user research for the younger audience:

Bringing kids into the lab on designated days…

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Working directly with schools…

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… and visiting families at home.

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Since this was with children, they had to be extra diligent about explaining who they were, answering any questions, and ensuring a safe environment for their young play testers.